Further reduce damage taken with defend command, Reduce damage taken by 40% (20% without this ability), Outfit the suit with another available equipment to change form, Completely change to another form and recover 100% HP/EN, Cannot revert back. This is true of both characters and mobile suits themselves, and this is actually important for a pre-Inferno money grinding strat you can take advantage of - but you can deal with that if you really need the money. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If y Raids are a new type of squadron, the main difference from the ship being that the units can regain HP/EN while roaming on the map. 29 Mobile Suit Gundam Iron-Blooded Orphans. Then the unit becomes capable of moving on atmospheric terrain). You have the right to request, access, rectify, delete, oppose for legitimate reasons, and transfer all of your data, as well as the right to formulate specific and general instructions concerning the storage, deletion and communication of all post-mortem data. Developer: TOM CREATE. Beyond creation, four eras come together as one! Raid group units recover HP/EN per turn depending on their map position. If you believe your item has been removed by mistake, please contact, This item is incompatible with SD GUNDAM G GENERATION CROSS RAYS. This item will only be visible to you, admins, and anyone marked as a creator. Start with MP according to personality as following: Morale of enemy faced become Normal after battle, Damage dealt +50% when use support attack/counter, This effect is not stackable unless it's from Unit's AGE System, Movement +1 for allies within control area, Final Damage +30% for Warship-Raid-Link Attack, Charisma +30. SOTSUSUNRISE Reduce 3500 damage taken from All Weapons when defend. Genres: Strategy. Raid's team get balanced with difficulty penalty due to how formula work in favor of pilot stats. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2871688903, https://steamcommunity.com/sharedfiles/filedetails/?id=2871688915, https://steamcommunity.com/sharedfiles/filedetails/?id=2871688924, Increase Control Area size. Deal additional 500 damage to enemy at the end of damage calculation, Possible debuff: Def Down, Atk Down, Evasion Down, Accuracy Down, Movement Down, MP +40 to all allies within weapon range "LOVE! Beyond creation, four eras come together as one! Larger units may take up more group slots and may be unable to board an SFS. 493 MS/MA. To provide Support Counter, it must have a weapon with enough range to reach the attacking unit from its current position. If you believe your item has been removed by mistake, please contact, This item is incompatible with SD GUNDAM G GENERATION CROSS RAYS. links to websites that attempt to steal information). The game also autosave each turn. As Warship itself is very strong in defend phase due to large HP and usually because AI was scripted to attack Warship above all else most of time due to being easy target, they can be used to tank and carry your first early game units. (Total ATK - Total Enemy's DEF) * (1+ (Average MOB / 1000)), 1 + (Captain's Command + XO's Auxiliary + Communicator's Communication + Mechanic's Maintenance + Navigator's Navigation + Guest's Charisma) / 1200, Crew's Stats are very important if you want a high damage output for Warship Link-Up Attack.They can multiply up to 500%. Captains use all the regular Combat Stats like the rest of your Pilots. Add damage directly alongside ATK in case of Warship. Required fields are marked * Name * Email * Website Add Comment Save my name, email, and website in this browser for the next time I comment. Buying early unit is not a waste of money you can still evolve them into far better units or send them into dispatch missions. Currently. The game was released in November 2020 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Stadia. Commentdocument.getElementById("comment").setAttribute( "id", "a5ef7d12fa0b3b58053de9a79f36c0d5" );document.getElementById("c08a1a06c7").setAttribute( "id", "comment" ); Save my name, email, and website in this browser for the next time I comment. When a Pilot levels up he/she automatically gains stats increases. Enemy units must be within range of the Warships blue aura (Units in the same Warship group must also be within range of the Warships blue aura). Size Unit size ranges from S to XXL. Each participants also use individual stat value correction for example: Melee Specialty Weapon: (Melee - Enemy's Defense) * 5, Ranged Specialty Weapon: (Ranged - Enemy's Defense) * 5, -990 to 590 : Every 10 points increase multiplier by 1% or 0.01, 590 to 999 : Every 10 points increase multiplier by 2% or 0.02. English translation is incorrect. Units will also receive HP recovery each turn if docked onto an SFS. -HOWEVER- what it does not explain is how exactly it affects the mechanics. Required information is indicated by an asterisk. Only 1 Raid Link-Up can be initated by a single unit per turn. Yeah exactly man that's why I made this because there's so many contradicting answers. Gundam Epyon Registration Number : OZ-13MS It was developed at the behest of OZ leader Treize Khushrenada and based on the Tallgeese and five Gundams. Damage taken -5/10/15% for support defend. Normally this section does not require to enjoy a game. Sortied units can return to the Warship by moving onto it (the radius is displayed by a solid blue rectangle). All the participant except Warship's ATK and MOB are used here. Ally units needed to be within control area when skill is activating to gain its effect. The guest/map units are generally strong, but aside from the GET bar there's no reason to let them kill things.. you'll want that precious exp given to your units :). MAP weapon cannot critical, Enemy hit by this attack cannot operate or use any command for 1 turn. The Captains Command stat and Pilot stats both affect the warship. It can make your Unit's ATK-DEF correction worth 2 times more with 999 MOB. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Increase Range of Ranged Weapon by 1, Accuracy +10%. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Unit stats eventually even out the further you get in levels, too. Introduction to character/unit stats in detail including Custom Character. The Official Cross Rays Unit Compilation Guide by Ralen This is a comprehensive guide that includes every unit in the base game (including secret units) for every alternate universe. Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans! Unit's ATK is put into play here. Increase Critical Chance for Warship/Raid Link-up Attack by following: The amount earn is higher the more level unit has. How can I find the best prices for SD Gundam G Generation Cross Rays CD keys? [EX] Wings Acceding Dimensional Transcendence. Tom Create Development (Orthodox, NEO, Break) G generation. (Warship Master and Leader units can use Skills after moving on the SFS). (Basic Accuracy + OP Part + Ability) * Evade Command, Weapon Accuracy + [((Ranged&Melee + MOB) /2) - (((Enemy's MOBReaction)/2)/4) + Terrain Capability] * Size * Map Positive Correction. In order to deploy your unit into battle, you must first form a group. It is advisable to always manually save. Inflict -10 MP on enemies within control area. Starts with 1 and will increase every 100~150 points by 1. Pilot stats are most important. -ZERO System activation requirement changes, Damage dealt +10/20/30% for support attack. Introduction to character/unit stats in detail including Custom Character. 97 Warships. This guide lists the Group Dispatch missions, the possible rewards, conditions to unlock them and also Mobiles Suits you can only obtain via Group Dispatch missions. Money Makeer guide for new and old PASSIVE income. Fill all of your ship unit slots with stargazer gundams (buy them from the shop), Using the method shown do Gundam 00 Movie stage 1 at "extra" difficulty killing enemies with Warship Link attacks, Evolve all the Stargazers into Strike Freedom and sell them, Iron Blooded Orphans 1 (easily done even at extra, if you have units with strong non-beam attacks), Gundam 00 awakening of the trailblazer 1 (beware that when surrounded by 4 ELS the unit will take 5000 unavoidable damage), Gundam 00 awakening of the trailblazer 3 (only if you have lots of strong units that can one-shot the ELS with 10k HP.. if you get hit by them and they survive the battle they will morph into strong units). Effect varies on Lv of pilot's Alaya-Vijnana required for effect. It has nothing to do with increase damage dealt, Also decrease enemy unit's EN by 10% if successfully hit, Also decrease enemy unit's EN/MP by 10% if successfully hit, Fully restore HP and remove all Debuff status, Deal +30% bonus damage against enemy currently on atmospheric terrain, Will not work on enemy on other terrain even though they have atmospheric terrain. Sign in to add this item to your wishlist, follow it, or mark it as ignored. Now even with 9999 stat cap, SVC stays 999, 3) It always involve in one of character or unit stat, maybe two and maybe even more, ((Command + Auxiliary + Communication + Navigation + Maintenance + Charisma)) /1200) * 100 (%), Ranged/Melee and Defense in case of calculating Base Damage for usual battle and Raid Link-Up Damage, ATK and MOB in case of calculating Warship/Raid's offensive stats only, Damage Reduced by = Number of Support attack units * 10, -350 to -251 : every 50 points increase exp bonus by 10%, -250 to -11 : every 40 points increase exp bonus by 10%, -10 to 290 : every 20 points increase exp bonus by 20%, 291 to 340 : every 10 points increase exp bonus by 20%, One-on-one battle uses the stats value correction between you and enemy. (Normally ground and surface terrain also count as atmospheric terrain for floating units). 4 units sortied = up to 4 lock-ons; lock-ons can be concentrated on the same unit, or spread across multiple units within range). MS whose size is greater than M will occupy more slots inside your ship. That being said, you need to be careful which units you put those characters into. When the MS levels up you gain points to spend on stats to make them stronger. Units on Green squares receive HP recovery at the cost of less EN recovery (squares directly adjacant to a unit in the same Raid Group are green). ", Also decrease enemy's MP by 10%(40) if successfully hit, Incorrect translation. Blood As a complete newbie, is there a scenario I should do first for any particularly useful units? It is only visible to you. (Skills of the same type cannot be stacked onto the same unit). Ok so long story short, I was really confused about what exactly each stat does in game, and the information is not made readily available. Increase Weapon Power with "Awaken" Weapon Effect by following: 0~250: Every 25 points increases Power by 50, 251~500: Every 50 points increases Power by 100, 501~999: Every 100 points increases Power by 200, Further enhance accuracy of "Awaken" Weapon (Max +20%), Accuracy increases regardless of enemy's reaction/mobility, Still subjected to abilities that increase evasion, Increase range of Weapon with "Awaken" by 1 at 76, 201, 351, 601 and 901 (Max 5), Further enhance all Warship Captain's stats value (Executive Office: XO only), Increase Warship HP/EN (Min/Max HP 500/10000: Min/Max EN 5/100) (Executive Office: XO only), Increase Warship Link-up Damage (Executive Office: XO only), Further enhance Warship Captain's Melee/Ranged stats value, Increase Warship Link-up Damage (Communicator Only), Further enhance Warship Captain's Reaction stats value (Navigator Only), Increase Warship Link-up Damage (Navigator Only), Further enhance Warship Captain's Defense stats value (Mechanic Only), Increase HP recovery rate for Unit standing by in the Warship at the start of own force turn (Max 100%) (Mechanic Only), Increase Warship Link-up Damage (Mechanic Only), Increase Warship Link-up Damage (Guest Only), Increase Damage Multiplier of Raid Link-up Attack by following: (Pilot who execute Raid-Link only), Abilities with same name but different Lv are, Abilities with different name but have similar or same, (MP - Enemy's MP) : Def bypass starts at 10 difference by 18%, 999ATK with 200MP against enemy with 190 MP and 390 DEF, 999ATK with 240MP against enemy with 190 MP and 390 DEF, 999ATK and 400MP against enemy with 190 MP and 390 DEF, 999ATK and 400MP against enemy with 200 MP and 390 DEF, 999ATK and 400MP against enemy with 200 MP and 465 DEF, Determined, Passion, Belief and ZERO; 320, Tranquil; 300 but does not change morale to High, Additional damage bonus is capped at 50000, Stat increases this way cannot be increased by, Main stats for Warship/Raid Link-up Attack, Reduce Enemy's % Multiply Base Damage (Cannot reduce below -90%), Reduce Enemy's Warship/Raid Link-up Damage, -990 to 590 : Every 10 points increase multiplier by 1%, 590 to 999 : Every 10 points increase multiplier by 2%, Leverage Pilot's Accuracy Stats for All Weapon type, Leverage Pilot's Reaction Stats against enemy attacks. Warship's ATK is more important than Unit's ATK. So much to keep track of. 27 Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer. *To play this product, you must agree to the terms of service displayed in-game. Raid-Link will use individual's stats value as correction. (Not to be confused with the Warship Guest crew slot). Warship provides core benefit for survivability in both short-game and prolonged battle. Do you happen to know where to get the ability "Pride of an ex-human debris"? (When a unit levels up, a small number of points may be attributed to a specific stat of ones choice). You need to sign in or create an account to do that. Both Ranged and Melee are used resulting in potential damage being ridiculously high especially in late game. Any MS/Pilot can be deploy in any series, the only limitation being terrains, For a ship/MS to be deployed in a map it MUST be able run in that map environment (space or air, tipically), The ship that you get at the start of the game can contain only 1 squad, but by doing one of the available dispatches you can acquire an item that let you unlock the 2nd squad slot. Movement +1 and MOB +50 when Morale is Super High or higher, High Chance for enemy to unable to aim at, This effect is not stackable unless it's from pilot's Observer, Nullifies all damage less than 4000 from Beam Weapons, ATK/DEF/MOB +50 when Morale is Super High or higher, Nullifies all damage less than 5000 from Ranged Beam Weapons when defend, ATK/DEF/MOB +50 if pilot has ability Descendant of Rayhunton. This hovever will NOT matter for the Master slot, which can host a big MS while still occupying only one slot (use this feature at your advantage ;) ). I just realized that the more my characters/ms level up, the less XP they get from downed enemies (I'm playing on Extra too and it still doesn't help). In the event of a dispute, you can refer the matter to the French National Commission for Information Technology and Civil Liberties (Commission Nationale de l'Informatique et des Liberts). Skill that benefit own force will affect all ally units in the control area except skill that can only apply on one unit. Cannot revert back unless station in warship for 1 turn. Whenever a unit dodge,hits or kills an enemy it gains morale. (Skills can also be used on Guest units within its radius). That's really good stuff! Like I know Ranged and Melee have to do with the damage potentials of weapons depending. Piercing Damage dealt is as though enemys defense is -30%, Link-Up Attack (Not to be confused with Warship/Raid Link-Up) Damage dealt varies with number of hits, Awaken Power and range vary with pilot Awaken stat, Quest (secondary objectives which can be completed in a stage to unlock new content)- Bottom right, Elasped turns, Capital, and Difficulty Bottom right, S +10% damage, 0 movement penalty, -10% enemy accuracy, A +5% damage, 0 movement penalty, -5% enemy accuracy, B +0% damage, -1 movement penalty, -0% enemy accuracy, C -15% damage, -2~4 movement penalty, +10% enemy accuracy, D -30% damage -2~4 movement penalty, +20% enemy accuracy. This guide includes damage and EXP Formula. Can regain form by station in warship for one turn, When unit is destroyed: completely change to another form and recover 100% HP/EN, Reconnaissance System (19th Gold rewards), Ally within 3 spaces recover +5% EN at the start of own force turn. All the pilots are unlocked through quests (once unlocked they must be scouted, aka buyed with credits from the scouting menu). All trademarks are property of their respective owners in the US and other countries. If you go into "Train Pilot" or "Enhance MS/MA" then it will give you a very basic explanation of what each stat affects. You can also import your own mp3 files to use as battle music! Schwarz's last match, This ability exists to only remove the penalty of Mobile Trace System, The new school of Master Asia Aura of Royalty, The Light of Hope will never be extinguished, Weapon Critical Chance +30% when morale is High or higher, Final Power +1500 for Warship/Raid Link Attack. Although there's quite a few things aren't clearly explained in game, not to mention some of them are not correctly translated which mislead the actual effect entirely. Obtain Modifications that are beneficial to your unit's combat capabilities with the Modifications: Bonus Set Acquisition Quest. Evasion and Attack are always safe bets for putting your points into. Please see the. Reduce 5000 damage from Physical Weapons. A big thing to take into consideration too is that there are characters who have an awakening stat of 0 that will not increase without buying points/skills into it. The incorrect translation is only on English so a responsibility is on those who localized this game. Coming from SRW I feel pretty overwhelmed here. So you don't just get machines for doing the story missions, you need to fill up their GET gauge by scoring kills with them, and that only unlocks them for purchase in the shop. i see, so no regular crew allowed thanks for the info! The Official Cross Rays Unit Compilation Guide. Please select a specific package to create a widget for: Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. So much to keep track of. All units within raid group will have own control area, allow anyone to use ability with AoE effect. The game may seem a little complex at first, but I assure you that once you gain a grasp on how to achieve what you desire everything will be natural to you. You can get it on Hell 00 6. Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. It's a digital key that allows you to download SD Gundam G Generation Cross Rays directly to PC from the official Platforms. Raid provides some survivability by giving out HP/EN regen per turn. (Colored squares represent weapon range from its current position; clear squares represent movement range. If you believe your item has been removed by mistake, please contact, This item is incompatible with SD GUNDAM G GENERATION CROSS RAYS. Warship-Link will use Warship's stats value as correction. I know this is most probably been asked before what stats should i focus on for mobile suits and what stats must i focus on with warships. SD Gundam G Generation Cross Rays How to level up enough to tackle inferno? Get the latest updates from your favorite games, LITTLE NIGHTMARES franchise tops 12 Million units sold, FEED THE FIRE - ARMORED CORE VI FIRES OF RUBICON will launch globally on August 25. @Sazoce In DLC expansion pack dispatch called "Overcome all Karma" (22 hrs) there's chance you can get Pride of an ex-human debris there. Please see the. Since there is a large list of games for the PS4 and instead of making a listing for each game we decided to just start a custom work service for all games listed here. Immediately profit the huge exp. Their Command Stat also dictates how large their Captain Area is (the Blue Area/Aura around your Ship) XOs only use their Auxiliary Stat, which slightly buffs the Captain's Combat Stats and increases the Ship's HP / EN. DARQ How to Obtain Perceptive Achievement, Sonic the Hedgehog 4: Episode II Playing as Miles (Tails) Prower Only, This is guideline on how to use the Custom BGM in the game. Also MOB is only stat that increase critical chance for Link-up Attack (refer to unit stat section). (Other Units in the Raid group can participate in the Link-Up without using a turn, and can participate even if they have already used their turn). Such data processing is carried out only with your consent. it's made up of your Weapon Power, Pilot Stats then multiplied by Unit's ATK. This is the most expansive roster for a SD Gundam G Generation game yet. In additional to that Warship with mechanic in the group will regen HP/EN over time. SD GUNDAM G GENERATION CROSS RAYS get a set of brand new Dispatch Missions. What would be the best thing to invest points in? Actual Pilot Stats Value of Warship Captain, [(Captain's Melee/Ranged stat + Communicator's Communication stat) / 2] + [(XO's Auxiliary stat) / 5], [(Captain's Defense stat + Mechanic's Maintenance stat) / 2] + [(XO's Auxiliary stat) / 5], [(Captain's Reaction stat + Navigator's Navigation stat) / 2] + [(XO's Auxiliary stat) / 5], Also called Tension. chevron_left Though there are a couple of things I'd like to mention. Both the Warship and the Master can use a maximum of 9 skills per battle (and as many of those 9 per turn as they wish). At Lv99 All unit will have almost exact same stats value except HP if never use point on it. SOTSUSUNRISEMBS SD GUNDAM G GENERATION CROSS RAYS deploys today on PC! Master slot unit will get +1 Control Area as well as ability to regen HP/EN at the end of turn similar to a Warship. Usually the last versions are stronger than the previous ones, but also have more difficult/complex requirements to complete their respective quest. Please see the. It is not too overly complicated nor that it's too simple. This item has been removed from the community because it violates Steam Community & Content Guidelines. ContentsUsing The Custom BGM in The GameBasic InfoPreparing The Music FilesLoading The Files in The GameApplying The [], The build is about damaging / wiping out alot of unit in one attack and resupplying unit with EN and HP each turn. Allright So aloot of people on forum is worrying about money and not being able to play while earning money or to grind endlessly. Here is Passive income guide that you can use While you play the game and do story missions without have to worry about mo A comprehensive guide to basic gameplay mechanics.
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sd gundam g generation cross rays stats guide
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